Star is a puzzle game originally for the HP48 calculator.
You control little blue ball and you catch all the rings.
But the blue ball can only be stopped by a wall. You can also control a little green wall to help you stop the ball. The movable wall move the same way as the ball.
Button A...
I want to display a map. Let's say a dungeon for an hypothetic rpg.
I use sprite because I don't know how to use tile. I hoped it would have work the same ...
(I'm using SGL as usual).
So, I register 3 16x16 sprites (1 for the ground ,1 for the wall and 1 for a character).
SPR_ATTR attr[]...
I have 4 comp running win NT4 WS in a BNC LAN.
I add a comp running win XP home in this network, but the XP doesn't see the NT ones and vice-versa.
The NT comp still see each other.
I've check TCP/IP config and it looks good (for me at least).
Each comp have unique name and same workgroup...
Is there a difference between Street Fighter collection and Capcom Generation 5.
Both of them seems to include 3 version of street fighter 2.
And one is 20$ cheaper than the other.
I'm also wondering is Street Fighter alpha 2 is as good as SFA3 ?
Here is my new binary for the Saturn
It is an attempt at doing a shooter.
There is a .bin that should be uploaded with a PAR ...
It is located here
I've also done a webpage where you can find the source.
Feedbacks are welcome
Here is my first attempt a t doing a Saturn prog.
It's a (very) simple tictactoe.
Take it as an alpha release.
Feedbacks are welcome ...
download it at :
http://membres.lycos.fr/reinhart01/morpion.zip
Upload to ss doesn't work
I'm pretty sure my commlink is well connected, I manage to download savegames
and I'm able to see some text dump of the current game.
I try to upload a binary with the package found at segaextreme, I push F6
chose to upload at 06004000 but nothing happend.
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