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  1. Ponut

    Statements about removing duplicates from real-time polygon subdivision (TESSELLATION)

    I just wanted to share \ document this to save someone else some time in the future. More than likely, no one to whom this information applies to will read it, but I digress :) Brief I studied two (actually three, but the third did not work enough to test) similar methods to remove duplicate...
  2. Ponut

    Getting GCC to generate the SH2 Assembly for Q16.16 fixed-point multiplication

    Credit to @ThePuristOfGreed, well, the Discord user for letting me know about this. Basically, I had assumed for awhile that the compiler wouldn't know how to do fixed-point multiplication on the Saturn because the SH2 does not have a 64-bit register/addressing mode and Q16.16 fixed-point...
  3. Ponut

    Homebrew: Slide Hop

    [Beta RC3 12-6-23] What is a Slide Hop? Slide Hop is a 3D almost-platformer. It is called as such because it's definitely 3D but it's a bit different from a platformer. What you will be doing in Slide Hop is learning how to go fast while sliding & hopping. But you also have to explore each...
  4. Ponut

    Just finished Alien Trilogy on Saturn

    Just finished Alien Trilogy (Saturn). #4 best boomer shooter on Saturn. This is not the best version; you can see that many of the textures are incorrectly set/flipped. There is also a bug that frequently happens when close to a wall where the textures are incorrectly set. Many of the lighting...
  5. Ponut

    Fixing a Saturn 3D Pad

    Hello, In this thread I will document my journey for fixing a busted 3D pad I bought off eBay. I feel kinda proud because I saved this one. Firstly, the listing I bought it from simple said "frayed cable", otherwise, "tested works". Actual listing picture: The seller...
  6. Ponut

    how 3d saturn? : look here for one way to do it

    basically i made this video as the answer to all of my basic wants and needs as of 4 years ago, when i was starting out since then of course xl2 has helped everyone a lot with ZTP, including me, and i've taken that knowledge and corrupted it
  7. Ponut

    Saturn SCU DSP Notes

    I wanted to make this a formal write-up summary, going over the uses of the SCU-DSP & the things I've bothered to do with it, in detail. However, I'm running short on time in my life so I'll have to make it quick. First: Should you be reading this? What is your level of understanding? This is...
  8. Ponut

    ponèSound - Sound control library

    Link: ponut64/SCSP_poneSound What is it? It is a program written in C for the Saturn's MC68EC000 which will interface and control function of the SCSP. The MC68EC000 is a low-power, economized variant of the Motorola 68000 processor found in the Genesis, Commodore Amiga, Atari ST, and Sharp...
  9. Ponut

    Anyone have a copy of WarCraft 2?

    <it was just a bad burn all is ok>
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