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Could burning mp3's for games cause problems?

Discussion in 'General Tech Help & CD Burning Help' started by BrindA17, May 17, 2002.

  1. BrindA17

    BrindA17 New Member

    Could burning mp3's for games cause problems?

    If my program(Nero) accepts mp3's, will the games work as well? Is it more assured to use Wav's? I got one game to work with MP3's, and some havent. But i dont know if it's the ISO or the sound files. If a game didnt work with mp3's, should i try it with wav's?
     
  2. mal

    mal Member

    Could burning mp3's for games cause problems?

    The only difference that decoding on the fly should make is that you could get buffer under runs if your computer isn't fast enough to handle it.

    I've never used the feature for that very reason.
     
  3. gamefoo21

    gamefoo21 New Member

    Could burning mp3's for games cause problems?

    i did it p166 with 64 megs a ram 62 min of music mp3 - wav on the fly.
     
  4. mal

    mal Member

    Could burning mp3's for games cause problems?

    I've only got 32 megs so I'm not game to try.
     

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