If you aren't aware, (you probably aren't, as I haven't really told anyone) I've been tinkering with possibly doing a translation of Grandia for Saturn. As you can imagine, I need help. First off: Does anyone know anything about the ADX audio format? I know many DC games use it, and Grandia on Saturn uses it. I know there's tools out there to decompress it (to WAV) but are there any tools to convert/encode to it? Also, I found where Grandia probably stores all its crap - in a big packfile called GM1.STZ (on the first disc anyway). I am still unenlightened as to what's really in here, but I'm guessing the text is probably in here, because it wouldn't be practical to put it in the executable, and I've searched all the other files, and haven't found anything resembling a script yet. The file is 278MB. There is also a small 4kb file called GM1.IDX, and going from the name, is probably an index for the packfile. Thirdly, what format are the videos in? On disc they are *.mov files, and browsing with a hex editor, I can see the word 'Apple' towards the beginning of the file... are they some form of QuickTime? I vaguely recall hearing somewhere that early (like 68k Macintosh early) QT movies used Radius's Cinepak compression. However, when viewing the movies in-game, they have a very low framerate and the compression artifacts look almost like MPEG... ? Strange stuff. I can't use any program to play them. Any help is appreciated.