WineX 3.0 pre release is out!

IceDigger

Founder
Staff member
For all of you guys that have linux and want to play windows games check out this release!!!

# Hardware accelerated Vertex Shaders have been implemented. These are only supported on OpenGL drivers which implement the NV_vertex_program extension. The ARB extension will be supported in future releases (post 3.0 final)

# Render to Texture and Cube Mapping support implemented for cool texturing effects.

# Many installer related issues have been resolved; starting installs with autorun.exe should now work in many cases, multi disc installs should now have fewer issues with disc changing, and large installers are now supported. Additionally, significant effort has gone into making InstallShield 6 graphics update correctly.

# Better handling of X11 Window Manager idiosyncracies - WineX 3.0 does a much better job of going into 'full-screen' mode.

# Many texturing robustness fixes.

# SecuRom copy protection speed has been improved by up to 50% in some instances.

# A combination of optimizations should provide faster game play for some games.

# A new ALSA sound driver backend has been provided although it is untested at this point.
 
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