Here another bug that happen when viewing the map before enter the area.. its get clear out when entering a new area hallway and than coming back to it
Here my save file
booting up my save file again just now, I went to that area and i had no issue.. After playing in the area for a bit, I think i figured out on how to trigger the bug. The room before entering this area.. Open up your map screen, exit and go to next room with the issue. I tried...
Here my save file
booting up my save file again just now, I went to section and i had no issue.. After playing in the area for a bit, I think i figured out on how to trigger the bug. The room before entering this area.. Open up your map screen, exit and go to next room to the issue. I tried it...
Only in this area I notice this bug.. I cover more than half of the first castle without any issue.. I'll have to play more around and see if something does trigger it.. the room/screen below this bug area.. is perfectly fine and all the other screen that is connected to this tower section is...
The moment I entered the bottom screen of the tower this issue appeared..The actual tile platform had no collision detection .. it's like the collision detection was shifted. I was using the saturn console/hardware
I found one off ebay.. it took awhile..it's not on sale often.. but this is good info for reference, their not much info about controller ribbon for replacement online
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