Recent content by SaturnAR

  1. SaturnAR

    Translating Lunar Silver Star Story

    Hi, seems that you're with SS hacking too. We're currently working with Policenauts, and almost sure i wont be hacking any more Saturn games. Audio pitch may be affected because you changed the sample rate, but SS is strill trying to play it @16k samples per second, so the result is sound...
  2. SaturnAR

    Policenauts Hacked :D

    Thank u so much!
  3. SaturnAR

    Policenauts Hacked :D

    A newer video here: http://youtu.be/BevWB86UAkg Cheers.
  4. SaturnAR

    How old are you and where do you hail from?

    23, from Rosario, Santa Fe, Argentina. Not planning to move really :D
  5. SaturnAR

    Saturn controller, Kashi's design

    Glad that you've founded by yourself. http://forums.segaxtreme.net/showthread.php?t=14566 You could try making my PSX to SS adapter too, but if you're going to make money with it, please share it... Cheers.
  6. SaturnAR

    idea: Saturn cartridge to emulate real game carts

    Hello. Well, The Atmel AP7000 is really powerful.But we're talking about Atmel and that's an unknown zone to me(of course, i can learn). If you want 32 bit MCUs, then forget about Microchip PICs. They are only up to 16 bits. So, you want to add ROM and RAM memory too?How much? Regards.
  7. SaturnAR

    idea: Saturn cartridge to emulate real game carts

    Well, i've a few(lot) of years working with PICs microcontrollers. The last series of Microchip PIC Microcontrollers run up to 160Mhz(overclocked) or more.I'm talking about dsPic series. If you need something about 40Mhz(10 million instructions per second) you could use 18F series or 16C...
  8. SaturnAR

    idea: Saturn cartridge to emulate real game carts

    yeahp. i think it's possible. If there's enough info about the connectors and the communicartion, i think the electronic part would be easy.
  9. SaturnAR

    PSX to SEGA Saturn Analog pad adapter

    Thanks a lot! i'll continue working with hardware modifications. Let's see what can i do. Regards
  10. SaturnAR

    PSX to SEGA Saturn Analog pad adapter

    Hmmm.my memory sucks...i should read again the datasheet to confirm that. My first impression is that it isn't possible. It's a good idea, i'll make the modification soon. I could be able to make the pad rumble(theres no info about the value that i must send to make rumble each side(i made...
  11. SaturnAR

    PSX to SEGA Saturn Analog pad adapter

    Hello Rockin'-B. I think its completly possible. But i'm accessing in SH-2 direct Mode.I think you could get the peripheric data too using this mode.(SMPC sends adquired data to SH-2 finally, or im wrong?) I must say that Analog pads haves a reserved 3rd axis: Z. In this adapter i have asigned...
  12. SaturnAR

    PSX to SEGA Saturn Analog pad adapter

    Thanks for the link ExCyber. :D I saw it a few days ago. Yes, you're right...DC use an advanced method. I would like to, at least, try to do something. DC transfers 2Mbps...dam...thats fast! :blink: Using a 4Mhz(1uS per instruction) clock it will be impossible to make it(to make 0.5uS...
  13. SaturnAR

    Farewell SX

    Wow...that's pretty sad to hear. If you like Video Games you'll return here...i can ensure you that(i've already finished university and im still here,bothering :D). So... Good luck with all your projects and come back soon!
  14. SaturnAR

    PSX to SEGA Saturn Analog pad adapter

    Well, here i present my Adapter from analog PSX pad to analog SS pad. So, you can use analog PSX pad in your SEGA SATURN! Here's the circuit schematic(very simple): As you will able to see, the circuit use a 16F84A PIC Microcontroller, so you'll need a microcontroller programmer to burn the...
  15. SaturnAR

    No topic about the FIFA World Cup ?

    hehe. No...we don't like to lose at all.
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