I appreciate anyone offering to help me with stuff, but I'm not going to be able to help you with that sort of hack. I still have only a very basic understanding of modding outside of audio/video work. Good luck though, I would love to see someone else chip away at this. Of course, I'm happy...
Over the last weekend I received a completed script submission from @wiredcrackpot, who's recently done some great work on Silhouette Mirage. She's a total pro and is very passionate about contributing to game translations. The speed that she works at is impressive.
We've also figured out...
ShadowMask updated Mobile Suit Gundam (English Beta 0.2) with a new update entry:
Mobile Suit Gundam (English Beta 0.2)
Read the rest of this update entry...
Beta 0.1 Patch Notes:
- FMV scenes translated using the Gundam Movie subtitles as a foundation.
- Script editing and additional translation by @SoloNerfherder (Special thanks to @malenko )
- 480p Video source is from the PS2 release of Kidou Senshi Gundam (Japan)
Additional notes:
- The game...
Resource page: Mobile Suit Gundam (English)
Patch Notes:
- FMV scenes translated using the Gundam Movie subtitles as a foundation.
- Script editing and additional translation by @SoloNerfherder (Special thanks to @malenko )
- 480p Video source is from the PS2 release of Kidou Senshi Gundam...
One big piece that you're missing is extracting the bin/cue or iso disc image using something like CD Mage. I prefer using the SSP for Saturn Discs myself. But, the only way to find the files you need is to get inside the image itself.
I found the PCM audio in the SD folder on disc. You would import it into audacity as raw audio data with these settings:
I'm not sure how you would go about exporting as .PCM again. It should be lossless audio but saving as .wav and renaming it to .pcm is totally different in hex.
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