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  1. TrekkiesUnite118

    Cross Platform Competition Concept and Discussion

    The overall game design will be the same for all projects, but each team has the freedom to implement that design how they feel it best fits their hardware. So for example if the overall design is a First Person Shooter, the overall design would layout the overall game play, setting, desired art...
  2. TrekkiesUnite118

    Cross Platform Competition Concept and Discussion

    So I brought this up in a few discords and figured I'd make a thread to discuss the idea, get some feed back, flesh it out, refine it, etc. Basically I was thinking about doing another FMV competition, but the more I thought about it I began thinking that it might be more fun and interesting to...
  3. TrekkiesUnite118

    Doom 32X: Resurrection

    Sure that's fair. I'm just saying between the two, the Modem is probably the more useful and accessible one to support over the Taisen Cable. So it might not be a bad idea to keep the option on the table for a bit.
  4. TrekkiesUnite118

    Doom 32X: Resurrection

    Saturn Netlink Tunnel Script Dreamcast-Talk Netlink Thread The Netlink and Xband modems are far more accessible and far more appealing than the Taisen Cable is these days. It's a lot easier to find someone to play with online in the Shiro discord channel than it is to find someone with another...
  5. TrekkiesUnite118

    Doom 32X: Resurrection

    There's honestly probably more people with the modem than the taisen cable for what it's worth.
  6. TrekkiesUnite118

    Doom 32X: Resurrection

    It might not be a bad idea to try focusing on making it 4MB RAM compatible instead of 100% requiring it. Reason being there's been a lot of advancements lately with Netlink functionality. So having the cart port available to work with the Netlink Modem might not be a bad idea for adding...
  7. TrekkiesUnite118

    Lets localize Terra Phantastica!

    While the craming 2 letters in one tile works fine for more simple games or a mini game, etc. it's probably not best to use it for something like an RPG that has a ton of text. You should probably try to figure out how to enable the 6x12 font system used in the menus instead for the normal game...
  8. TrekkiesUnite118

    Translating Grandia Digital Museum

    Sure, but being a universal tool also makes it so when there's something quirky in the data you have to put a lot more effort into setting it up to get it to work with the data correctly. Grandia has a lot of odd quirks and one-off situations in it's data. Trying to configure a generic tool like...
  9. TrekkiesUnite118

    Translating Grandia Digital Museum

    Because in the amount of time it took me to try and setup Kruptar to work with Grandia's files I could write my own tool that worked directly with the game's data files. It also has the plus side of just handling Grandia's quirks while being a bit more straight forward and easier to use for the...
  10. TrekkiesUnite118

    Translating Grandia Digital Museum

    Some may already be aware of this but I figured I'd make a thread for this now that the main game is done. I've been snooping around Digital Museum for the past year or so now and as expected there's a lot of similarities with file formats. As a result it's not hard to adapt the tools I made for...
  11. TrekkiesUnite118

    Translating Grandia

    TrekkiesUnite118 updated Grandia English Patch with a new update entry: 1.1.0-Final Read the rest of this update entry...
  12. TrekkiesUnite118

    Grandia English Patch - 1.1.0-Final

    v1.1.0 (6/27/2022) - Fixed a major bug that was reintroduced where the game would softlock when loading Parm. Hopefully this is the last update.
  13. TrekkiesUnite118

    Translating Grandia

    TrekkiesUnite118 updated Grandia English Patch with a new update entry: 1.0.1-Final Read the rest of this update entry...
  14. TrekkiesUnite118

    Grandia English Patch - 1.0.1-Final

    A very minor update to fix a bug with 2 save locations covering up the C in CD1 on the Save Screen. Hopefully this should be the last update.
  15. Sonic3_Special_Stage_Jam.mp3

    Sonic3_Special_Stage_Jam.mp3

    Sonic 3 Special stage from Sonic Jam
  16. Sonic CD Ending Fix Origins

    Sonic CD Ending Fix Origins

    Quick and dirty attempt at fixing the timing in Sonic CD's ending
  17. TrekkiesUnite118

    Grandia English Patch - 1.0.0-Final

    Here it is! The final 1.0.0 Patch for the Saturn Grandia English Translation. With this release I am declaring the project done. Save for any severe bugs that prevent the game from being playable, I do not intend to do any more development towards this project. It requires version 1.95 of the...
  18. TrekkiesUnite118

    Translating Grandia

    TrekkiesUnite118 updated Grandia English Patch with a new update entry: 1.0.0-Final Read the rest of this update entry...
  19. TrekkiesUnite118

    Resident Evil 2 Port coming to Sega Saturn

    As he's stated multiple times, he doesn't really have any intention of actually porting RE2, he's just using the data to test his engine.
  20. TrekkiesUnite118

    Translating Grandia

    There's a minor bug I need to fix near the start of the game with an item getting set to having 255 in your inventory for some reason. Then there's one or two other things I want to do and then it should be ready to go to 1.0.
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