This tutorial series is based upon the Jo-Engine SDK by Johannes Fetz:
Jo Sega Saturn Engine, Sega Saturn SDK for homebrews
Despite the Sega Saturn being one of the most difficult consoles to program for,
due to its complex architecture and many many different specialized chips,
Blue Skies Team looking for a coder for a 3D F1 racing game:
Team Starlane, that is RandomStuff and I, Xenos, are looking for a coder for a 3D F1 racing game.
We are two of the three active members of Team Starlane (not counting occasional contributors) behind the game Blue Skies. Doctor Nova...
Flight "sim" for the Sega Saturn.
Fly through the air and fly through challenge courses around an island in a biplane (currently pre-alpha).
Retro Jam #3 - October 2021 - v0-001
Official thread for discussion about Blue Skies.
Find the game here:
This is the official and exclusive download link. Please don't redistribute the game anywhere else.
P.S.: To a certain Sega Saturn FB group. That is not a polite...
Starting with C is a great idea. You'll be independant. But you can also look into any other of these topics, if you like (Not all of them at once, of course! Pick one only):
- Music, either recording from an instrument you play or using a tracker.
- Pixelart, many of the sprites and textures...