Try this, remove all (or backup your files) about yabause/yaba sanshiro/kronos of your computer. c:\user\yourusername\AppData\Local\yabause and c:\user\yourusername\AppData\Local\kronos.
These libraries (ucrtbased.dll and vcruntime140d.dll) should be on Windows/system32 not on the kronos...
Kronos 1.7.0 :
Features : Complete rewriting of the openGL renderer (François Care).
Features : Compilation support for x86 and X64 on Visual Studio. 64 Bits release is available for the first time (François Care).
Features : Alignment of the debug output to the standard error output (stdout on...
Kronos 1.6.0 :
Features : Migration to OpenGL Core 4.2 for better desktop compatibility and tesselation support on all recent GFX cards.
Features : Debug VDP1 & VDP2 are back.
Misc : fixed bkram.bin (Panzer Dragon, Story Of Thor and others) (Barbudreadmon).
Misc : new kronos.exe icon (François...
Kronos 1.5.0 :
Features : new video option in OpenGL Size : 4x, 8x, 16x (François Care).
Features : STV player 2 support (Benjamin Siskoo).
Saturn Emulation : Ai Igo : fixed missing vertical line on the board (François Care).
Saturn Emulation : Akumajou Dracula X : fixed transition screen...
Linux and Windows shares the same video core, SH2 core, etc...
Each rom have a specific structure. For non working games (windows port only), it seems the problem comes from game_byte_blob :
Here an example with...