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  1. derek (ateam)

    [v1.1 RELEASED] English translation patch for "Birdcage of Horrors".

    derek (ateam) updated Birdcage of Horrors (English Translation Patch) with a new update entry: Updated to version 1.1 Read the rest of this update entry...
  2. derek (ateam)

    Birdcage of Horrors (English Translation Patch) - Updated to version 1.1

    Version 1.1 (2024-09-05) Fixed numerous typos throughout all six chapters (see issue reports). Fixed mistranslated Chapter 3 title, now named "Trap" instead of "Completion" (thanks medusa1999).
  3. derek (ateam)

    [v1.1 RELEASED] English translation patch for "Birdcage of Horrors".

    My pleasure! I sincerely hope you and others enjoy watching the series. It's great!
  4. derek (ateam)

    [v1.1 RELEASED] English translation patch for "Birdcage of Horrors".

    Notice: latest version of this patch is v1.1, released 2024-09-05 It's with much pride that I announce a full English translation patch release for all six discs of "Birdcage of Horrors" (Grauen no Torikago / グラウエンの鳥籠) for the SEGA Dreamcast! "Birdcage of Horrors" (グラウエンの鳥籠) is a...
  5. derek (ateam)

    Birdcage of Horrors (English Translation Patch) 1.1

    "Birdcage of Horrors" (グラウエンの鳥籠) is a horror/murder mystery film series produced and published by Sega in association with ASCII Entertainment & Communications. The series was described as an "iDra", or "Internet Drama", and took the form of six multimedia GD-ROM discs. While the format and...
  6. derek (ateam)

    [RESTORATION PATCH RELEASE] Unlock video content for "Grauen no Torikago" (Birdcage of Horrors).

    Have you ever heard of the six-disc horror/murder mystery film series "Grauen no Torikago" (Birdcage of Horrors) released for the SEGA Dreamcast? Before you get too excited, this isn't a translation patch announcement (although one day, there might be). I've still got something cool, though...
  7. derek (ateam)

    Ports/Ghidra

    Ghidra is a disassembler. In other words, it provides the raw machine code (i.e., assembly instructions) given a supplied binary. If you open a binary in a hex editor, you will see a series of bytes, none of which mean much to anyone (aside from things like embedded text or pointers). A...
  8. derek (ateam)

    SegaSaturnPatcher issues with Pheobe

    For anyone following this, the solution was to use an old version of Daemon Tools (http://www.oldversion.com/windows/daemon-tools-3-47) on a Windows XP VM and then rip to CDI via DiscJuggler. A big thanks to privateye for the tip that Daemon Tools could be the culprit. EDIT: After talking to...
  9. derek (ateam)

    Review: Retro-Bit SEGA Saturn Pro Wireless 2.4G Controller

    I'm pretty sure "Golden Axe: The Duel" was broken on wireless Retro Bit controllers at one point, but I know at least their 2.4ghz ones were fixed (unless of course they were never broken to begin with). I just tested it to verify. I guess they never pushed the fix to the Pro's firmware? By the...
  10. derek (ateam)

    SegaSaturnPatcher issues with Pheobe

    Strange, that isn't working for me. I wonder what the issue could be...
  11. derek (ateam)

    SegaSaturnPatcher issues with Pheobe

    By the way, which version of the Castlevania patch did you convert? I tried converting the "Ultimate" edition (v1.1) using both cue2ccd, as well as the virtual disc mount + CloneCD method and neither worked on Rhea/Phoebe. I even tried ripping to CDI and MDF/MDS. In the end, I had to convert...
  12. derek (ateam)

    SegaSaturnPatcher issues with Pheobe

    That was one of the two options in my original reply to you. I'm glad you got it working That said, you may also find it easier to simply drag the .cue file onto the cue2ccd program shared in that original reply of mine (scroll up).
  13. derek (ateam)

    SegaSaturnPatcher issues with Pheobe

    Yeah, you must have. Or, like Knight said, had a CCD to accompany the BIN. CUE/BIN is specifically called out as not supported on the two links I posted above.
  14. derek (ateam)

    SegaSaturnPatcher issues with Pheobe

    No, the Rhea is for 20-pin drives, and Phoebe is for 21-pin drives. Neither ODE supports CUE/BIN, and both are identical in terms of operation. One is not newer or more updated in terms of features/compatibility. You can read more here: Phoebe details Rhea details
  15. derek (ateam)

    SegaSaturnPatcher issues with Pheobe

    There are a couple things you can try. 1. Patch your game to cue/bin. Mount it to a virtual disc drive with something like Daemon Tools. Rip it to CCD/IMG/SUB using CloneCD. 2. Patch your game to cue/bin, then drag the cue onto cue2ccd.
  16. derek (ateam)

    English translation patch for "Virtua Cop 2" (standalone version using Smash Pack assets)

    Hello everyone! I decided to swap overs assets/code from the "Sega Smash Pack: Volume 1" version of "Virtua Cop 2" into the standalone Japanese release to create a quick-and-dirty English translation patch. Was this patch necessary? Does is it have much to offer? Not even close... DOWNLOAD...
  17. derek (ateam)

    Virtua Cop 2 (English Translation Patch) 1.0

    This English translation patch borrows assets and code from the English-language release of "Virtua Cop2" that came included with "Sega Smash Pack: Volume 1". DOWNLOAD PATCH: https://github.com/DerekPascarella/VirtuaCop2-EnglishPatchDreamcast DOWNLOAD PATCHED GDI...
  18. derek (ateam)

    English translation patch release: Jung Rhythm (v1.0)

    We're glad you're enjoying it! Couldn't have done it without wiredcrackpot, Shadowmask, and Malenko.
  19. derek (ateam)

    English translation patch release: Jung Rhythm (v1.0)

    I'm so happy to hear you pulled it off! We're glad you're enjoying it.
  20. derek (ateam)

    English translation patch release: Jung Rhythm (v1.0)

    English translation patch for the rhythm game "Jung Rhythm" on the Sega Saturn. "Jung Rhythm" is a rhythm game for the Sega Saturn, often compared to "PaRappa the Rapper" for some of its similarities, although according to records, both games were in development simultaneously. The player...
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