i have a model 2 32 pin saturn that i'd be willing to part with. I also have a 64 pin. I would be willing to sell either or, whichever you'd be more interested in. if you need credentials, i'm also rommaster on ebay.
Alright, that all sounds good, where are you located, i'm in the US, 47906, so just curious as to how much shipping would be. Also, if you could tell me the serial number from the outside of the console, that would be great too.
Winnin Eleven 6 International was released in the U.S. for PS2, and it's a damn good soccer game. I know that Winning Eleven 7 is out, but i'm not sure if it got a US release or not. The game really does kick fifa's ass though.
honestly...what the hell is tomb raider even doing on this list. i don't agree with a lot of the list, but i think the biggest travesty is that tomb raider is on it. Also, where's mario 3? i'd take mario 3 over 1 and maybe even World. I also would say that Zelda 3: A link to the past or...
well, i'm happily playing guardian heroes right now because the sound works great now that i used Nero. so as far as burning stuff goes, Alcohol is not the ticket, nero seems more reliable. Also, in case that question of what burner was directed towards me, im' using a 48x plextor.
yeah, but none of them have had any audio tracks that need to be played. for example, PDS. It worked fine, and i've burnt a bunch more as well. As i said before, there are a couple that haven't worked. Dracula X Nocturne in the Moonlight won't work for some reason, it's a bin/cue game, but i...
ah hah! i put the cd in my computer, and in media player, the tracks all play as clicking noises as well....so it isn't my saturn's fault, it's the burn. i'll have to try cdrwin. thanks a lot racketboy.
yeah, i tried playing them on my computer, and they work just fine, and i have other saturn games that work just fine with audio, it's only a few that don't. i'm using alcohol to burn the disc, and i'm doing it at 4x so it shouldn't be a speed issue. :damn:
a few of the games i have burnt have clicking sounds where the music is supposed to be. i have double checked the .wav files that i'm using, and they all are working wav files, and the cue sheet looks good, so i'm not sure what the problem is. some games work, some don't. an example of one...
i have Panzer Dragoon Saga in NRG format, and i also have two wav files with it as well. It turns out it is actually Azel, and not the US version of saga, and i have not been able to get it to work. i was before unable to get the game to boot at all even after using satconv, and now i've been...
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