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    1995 Sega W.W.W. ftp site backup gone?

    Anyone have or know backup of Sega's 1995 ftp W.W.W. site? Lots of sample code, documents and GNU software was on that site, and possibly some linux related uploads. I'm sure most was Mars related but probably some Saturn and SegaCD stuff too. Anyone have archive, backup and/or mirror...
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    Extension Ram Cartridge and mini prep guide for Mars CD developers and programming

    Attached is a mini prep how-to for Mars CD developers and programmers. It's missing lots of information and is intended to resolve the biggest problems some developers face with Mars. It's also somewhat of a problem this is on the internet which seems to have become a marketing tool. This...
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    Difficult to copy "Akumajou Dracula X (Symphony of the Night)" Sega Saturn assets to PSX version?

    How hard would it be to copy the Sega Saturn content of "Symphony of the Night" to the PSX version? Sega Saturn port has content missing from PSX version. Sega Saturn port also doesn't appear properly ported as it seems to have technical issues and lower quality. PSX version has no technical...
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    Can we try burning protection again (after ripping via swap trick) for self-boots?

    Was tempted to post this in the Dev forum but anyway... Tried ripping Saturn ring data myself several years ago (2004-2005 ish) using truman's cd tool under windows. This tool is amazing because it allowed burning outside the TOC to specific sectors and you could burn onto a CDR that was...
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    How the heck did they get transparency during Shaft in Aku-Dracula X (Castlevania)?

    Don't know if this is an emulator glitch (used yabause in software mode) but when Shaft boss is confronted there is transparency on the floating half-circle textures. Shaft himself and the orb are also transparent but they're 2D sprites as opposed to the floating half-circles (most of the game...
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    Why has noone ported Doom to saturn?! Should've been done by now...

    It amazes me after all this time, noone has tried porting Doom to Saturn having the most under-developed games and dedicated fan base. Source code has been available for more than a decade and many source ports exist on the PC! Not only that, there was actually a commercial port of Doom for...
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