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  1. SaturnTeam

    Windows Dev Environment for Saturn

    I'd say the most modern option is using Jo Engine with Yabause and Pseudo Saturn Kai. But there are certainly different ways of going about it.
  2. SaturnTeam

    Question about save files on Gamer's Cartridge

    Okay. I'm just looking at my options for having backwards compatibility on a new console I'm working on and the possibility of using previous save files. Thanks.
  3. SaturnTeam

    Question about draw distance

    I wanted to expand on this, to try to clear this up. It seems that a scroll plane was used for the ocean in Panzer Dragoon Saga, which should have had a limit of 8192×8192 pixels. With the 3D infinite plane able to reach 4,096 pixels, I'm assuming the 3D assets-like pillars in the ocean-fall...
  4. SaturnTeam

    Question about save files on Gamer's Cartridge

    When you transfer the game save files onto the Gamer's Cartridge, can you insert the SD card into your computer and have an emulator use the files? So if you took the retail disc out of the Saturn and had it load on your computer's emulator, are the save files correctly formatted for use?
  5. SaturnTeam

    Question about draw distance

    Am I correct in thinking that, if a character was centered on a 3D plane, the draw distance would be 2,048 pixels forward and 2,048 pixels behind (or to left/right)?
  6. SaturnTeam

    Translating Grandia

    Keep up the great work! Many years ago, I would translate the game as I went along. Unfortunately, It got to be too time consuming.
  7. SaturnTeam

    Poll on price of Saturn follow-up console

    Yeah. I'm going to start work on a new 3D game, soon. I will take another look at the max Saturn specs, and get a tech demo together to get people's feedback.
  8. SaturnTeam

    Poll on price of Saturn follow-up console

    After researching this more, I've come up with an updated plan. I can use the Raspberry Pi, along with a custom shell and additional accessories. I can also do a custom setup with OpenGL that limits the output to match the max output of the Saturn or slightly better. I have picked out a couple...
  9. SaturnTeam

    Poll on price of Saturn follow-up console

    That's actually an interesting idea. I am looking into it. Thanks.
  10. SaturnTeam

    Poll on price of Saturn follow-up console

    Price is a determining factor in what the console could do and what kinds of games could be played on it. I did want to mention that there is a larger discussion about this poll over at segasaturngroup. I have the skill required to put the system together. I've constructed multiple computer...
  11. SaturnTeam

    Poll on price of Saturn follow-up console

    Well, that's fine. At least I know what you might be interested in. I think people would want different things. A lot of developers would have very specific wants. We know what the pricing is on regular consoles. This would be a console that would appeal to Saturn/Dreamcast fans and have some...
  12. SaturnTeam

    Poll on price of Saturn follow-up console

    I have been sourcing and pricing parts for my plan to create a follow-up console to the Saturn. The prices are higher than I expected. I just wanted to post this poll to get people's opinions on what a reasonable end user cost would be. Additionally, I'd want to have a top-loading disc drive...
  13. SaturnTeam

    What kind of CDs do you use for Saturn dev?

    I wanted to share what I'm using now, and see what type of CDs you people are using.
  14. SaturnTeam

    Languages poll for my game project

    Where is the dislike button?
  15. SaturnTeam

    Languages poll for my game project

    No. It's still in the early stages. Based on my readings of forum posts on various sites, I think English, Spanish, French, and Japanese are the most used languages of Saturn users.
  16. SaturnTeam

    Languages poll for my game project

    What languages do you think should be included in my future game release (a shooter/shmup game)? Pick as many as you want:
  17. SaturnTeam

    My updated dev project aims

    I will try to keep everyone updated along the way. I also post on the Jo Engine forum and the Sega Saturn:UK forum. I started working on the sound effect and music concepts today. I would really like to release the game on a self-booting CD, but I have poured over the discussions over the years...
  18. SaturnTeam

    My updated dev project aims

    The game I am working on is similar to Radiant Silvergun. I will include 3D cutscenes, artwork, OST, and maybe some other stuff.
  19. SaturnTeam

    My updated dev project aims

    I am using the Jo Engine and Code Blocks to make a game for the Saturn. I am using a Pseudo Saturn Kai cartridge to boot my own discs to test the game as I go along. It's a slow process, because I'm still learning C. The last time I worked on it, I was having camera issues and trying to run it...
  20. SaturnTeam

    My updated dev project aims

    I just wanted to give an update on my project. I have had a lot going on in my life this year. Unfortunately, my project has been suspended for most of the year. I just moved my website to http://saturnteam.wordpress.com, due to money issues. I am still considering how I want to move forward on...
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