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  1. SaturnTeam

    Question about save files on Gamer's Cartridge

    When you transfer the game save files onto the Gamer's Cartridge, can you insert the SD card into your computer and have an emulator use the files? So if you took the retail disc out of the Saturn and had it load on your computer's emulator, are the save files correctly formatted for use?
  2. SaturnTeam

    Question about draw distance

    Am I correct in thinking that, if a character was centered on a 3D plane, the draw distance would be 2,048 pixels forward and 2,048 pixels behind (or to left/right)?
  3. SaturnTeam

    Poll on price of Saturn follow-up console

    I have been sourcing and pricing parts for my plan to create a follow-up console to the Saturn. The prices are higher than I expected. I just wanted to post this poll to get people's opinions on what a reasonable end user cost would be. Additionally, I'd want to have a top-loading disc drive...
  4. SaturnTeam

    What kind of CDs do you use for Saturn dev?

    I wanted to share what I'm using now, and see what type of CDs you people are using.
  5. SaturnTeam

    Languages poll for my game project

    What languages do you think should be included in my future game release (a shooter/shmup game)? Pick as many as you want:
  6. SaturnTeam

    My updated dev project aims

    This is a continuation of my other posts. I've decided on what I want to do. The following is from my website: "Saturn Team has launched an ambitious three-pronged mission: 1) Publish and release, worldwide, the next commercial game for Sega Saturn!, 2) Create a backwards-compatible follow-up...
  7. SaturnTeam

    Saturn 2 Poll

    I'm just curious about what you people think about this idea, in case I am not successful with a Saturn game project.
  8. SaturnTeam

    Introducing myself!

    Hello! I have followed threads before on this forum, and decided it was time to join. I am Aaron, the founder of Saturn Team. I have been a Saturn gamer for 16 years. I have just started working on putting together a game project, which, eventually, would be a commercial release. I am learning...
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