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  1. Ponut

    Statements about removing duplicates from real-time polygon subdivision (TESSELLATION)

    I just wanted to share \ document this to save someone else some time in the future. More than likely, no one to whom this information applies to will read it, but I digress :) Brief I studied two (actually three, but the third did not work enough to test) similar methods to remove duplicate...
  2. Ponut

    HELLSLAVE : Project Z-Treme

    The source code is out there, I haven't seen it personally. More to the point, it is not a modified slavedriver engine. XL2 built it from scratch on his own.
  3. Ponut

    Getting GCC to generate the SH2 Assembly for Q16.16 fixed-point multiplication

    Credit to @ThePuristOfGreed, well, the Discord user for letting me know about this. Basically, I had assumed for awhile that the compiler wouldn't know how to do fixed-point multiplication on the Saturn because the SH2 does not have a 64-bit register/addressing mode and Q16.16 fixed-point...
  4. Ponut

    Converting to ADX for poneSound

    Install ffmpeg and use these arguments (or this batch file): ffmpeg -i filename.mp3 -c adpcm_adx -ac 1 -ar 15360 filename.ADX you can adjust the batch file as needed
  5. Ponut

    SEGA Saturn 29th Anniversary Game Competition - Discussion Thread

    pandaman and shiro will be sure to give it the fair shake :)
  6. Ponut

    SEGA Saturn 29th Anniversary Game Competition - Discussion Thread

    i'd like to apologize to sanisgolo since i completely blinded rmld but that recording was literally me just mashing A through the dialogue.....
  7. Ponut

    SEGA Saturn 29th Anniversary Game Competition

    To ALL JUDGES: Please DISREGARD Slide Hop 1.2. ALL JUDGES PLEASE DISREGARD AND DELETE SLIDE HOP VERSION 1.2 it broke the textures and i'm an idiot for not checking it Now, you, the judges have an option: Continue judging with Slide Hop 1.1, which is totally fine since that was submitted before...
  8. Ponut

    Homebrew: Slide Hop

    Ponut updated Slide Hop with a new update entry: EMERGENCY UPDATE!!! Read the rest of this update entry...
  9. Ponut

    Slide Hop - EMERGENCY UPDATE!!!

    Slide Hop 1.2 broke the textures. This update fixes the textures. Thank you, and goodbye!
  10. Ponut

    Getting started with ponèSound

    Well, whatever. You said you were editing the driver. Not my problem anymore :)
  11. Ponut

    Getting started with ponèSound

    Since you are editing the source code of the driver, you're venturing into territory where you are more and more dependent on the hardware manuals and your own ability to decipher my poorly written code. However, I can help you in this case. Look for the defined parameter called "DRV_SYS_END"...
  12. Ponut

    Homebrew: Slide Hop

  13. Ponut

    Homebrew: Slide Hop

    Ponut updated Slide Hop with a new update entry: Slide Hop 1.2 Jan 13th 2024 Read the rest of this update entry...
  14. Ponut

    Slide Hop - Slide Hop 1.2 Jan 13th 2024

    - Unplanned update - Implemented improvements according to feedback from "in the wild" players Overview: - Flag texture changed/improved so it is now transparent (and therefore does not block the exact center of the screen when you have it) - Bugged flag shield texture fixed - Added an...
  15. Ponut

    Homebrew: Slide Hop

    Ponut updated Slide Hop with a new update entry: Slide Hop 1.1 Read the rest of this update entry...
  16. Ponut

    Slide Hop - Slide Hop 1.1

    - Release build - Added title background - Added "Kaizo" level (level 9) - Some bug fixes - Probably also some bugs added
  17. Ponut

    Voxels.

    i didnt see any of those in ken silverman's build engine
  18. Ponut

    Voxels.

    what is a voxel
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