Funny because I just set up Jo engine and it was way easier to set up than OpenGL. Odd that there is a presumption that I don't know how to write a graphics library and a game engine using primitive logic, I asked for help with a tool chain. I want to squeeze whatever juice there is in the...
I would use such a thing but using such a high level library kind of defeats the point does it not? May as well just write for PC with OpenGL or whatever, what I want to do is understand the hardware and optimize for the system.
I'm going to learn to develop on the Saturn and eventually be able to optimize and squeeze as much juice out of it as possible. Although I don't really know what I'm doing.. I know C and C++ and can write fairly advanced 3D game engines so I just need guidance getting this whole thing set up...
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