Loading assets between levels?

NightCheese

New Member
Hi all,

I was wondering if anyone has any tips for loading assets (sprites and tiles) between levels?

I currently have my sprites in a BIN file created by BGCON and I load the texture list with "slInitSystem(TV_320x240, tex_LEVEL1, 1)".

Would I just do this to load the texture list for level 2?
Code:
slTVOff();
slInitSystem(TV_320x240, tex_LEVEL2, 1);
Or is there a more elegant way of doing it that doesn't require me to have a static texture list?

Also, does anyone know of a tool with similar functionality as BGCON, but doesn't require me to run it in DOSBox? :)

Thanks!
 
Top