I've been playing around with display modes and figured out that the SGL sprite display does not work, when the VDP1 horizontal resolution is set to 704.
It's not due to the clock change involved, because 352 works. It's also not due to hires, because 640 works.
Anyone got a clue? :huh The VDP1 manual lists a display mode with 704px width. I think it should work, but it doesn't. So when using 704px scrolls, I can only use 352px sprites which is a workaround, but below possibilities.
Another question: does VDP1 support 512px vres? The docs say no, but the SGL at least displays sprites with this setting, though I don't know if it falls back to a different res.
BTW: I managed display of 704x512 on a PAL TV, damn it looks good! :smash
It's not due to the clock change involved, because 352 works. It's also not due to hires, because 640 works.
Anyone got a clue? :huh The VDP1 manual lists a display mode with 704px width. I think it should work, but it doesn't. So when using 704px scrolls, I can only use 352px sprites which is a workaround, but below possibilities.
Another question: does VDP1 support 512px vres? The docs say no, but the SGL at least displays sprites with this setting, though I don't know if it falls back to a different res.
BTW: I managed display of 704x512 on a PAL TV, damn it looks good! :smash