Shining Force 3

mtxblau

Mid Boss
Well, I finally am getting around to finishing the game. It seems the only RPG I'm willing to sit down and play is Shining Force 1... or Sword of Hayja (GG)... both were pretty damned good games.

Anyhow, two easy questions (I think).

1) I read (in an FAQ) w/ PAR 4in1s, you can't directly save to the memory cart - Is that true?

2) Since the last battle is always harder than the ones preceding it, what levels do you suggest my characters be at, by then? I know that there are three battles total, where in the first battle (1+2) my reserves also fight, etc.

3) Is it just me or does defense not go up as quickly as offense?

That's all I can think of for now. Thanks in advance...
 

mal

Member
1 - Correct. You can only transfer saved games to and from the PAR using the cart's own memory manager.

2 - The higher the better. I haven't finished the last battle yet (just because I want to get all my characters up to level 20 promoted first), but with most of them between 17 and 21 promoted I think I could easily finish it now. The second last battle is great for levelling up characters.


3 - I don't know. It depends on which weapons and defensive items you have as well as the level you are. With some fairly high level healers and healing items I don't really find my party's defensive ability a problem.
 

mtxblau

Mid Boss
Originally posted by mal@Nov. 10 2002, 1:42 am

2 - The higher the better. I haven't finished the last battle yet (just because I want to get all my characters up to level 20 promoted first), but with most of them between 17 and 21 promoted I think I could easily finish it now. The second last battle is great for levelling up characters.

Are you referring to the 'Hero's Test'? The one with the Tiamat <sp> Rod as the final weapon to be collected? Another question on that (I'm almost there... I'm at Braff right now): After finishing that battle, can you go through it again (and again, ad nauseum) or after you finish the priest, is that it?
 

mal

Member
The Hero's Test isn't that great, except for the last battle with the Skull Mage. I just find that the first few take too long for too little a reward. However, if you perservere, the final battle of the Test is pretty good. I think you can go back in again.

I just find the first few too frustrating and haven't tried. ???

I was actually referring to the first battle on the bridge. You get pretty good experience defeating the enemies there. I can't remember who they are off the top of my head, but I think that weaker characters can gain up to 49 exp per kill.
 

mtxblau

Mid Boss
I beat the game a couple days ago, might as well put down my thoughts on it.

I beat it with everyone at lv13 or higher, average level 15, quite handily. The first part of the battle is a cinch, the second part requires a lot of patience (it took me close to two hours on the last battle, all three of them). Only one character was level 20 (obright), and two above level 17 (main character and dantares).

The Hero's Test was a great place to level up people I never used. For instance, Kahn (who I promoted and then never used again) was at Level one, and by the time I left the hero's test, he was at lv 11. Same with everyone else. Even though the enemies are easily defeated, if the character has never fought them, the character will receive all 49 exp for them, up to level 10. Made my life very easy. Same for the 2nd and 3rd parts of the test, except it'd only go 1 or 2 levels before being only 1exp per kill.

As for the 2nd battle, It took me near 2 hours because I kept experimenting to see what the computer AI would do in certain situations. Sadly, the AI is kinda dumb.

I used my archers w/ longbows to attack the two mages on the side (One at a time) - rather than destroy the archer, they'd heal each other w/ only aura lv. 1 (they're capable of aura lv3, I think). After they're dealt with, the boss is insanely easy (since it is the very last battle). The AI wouldn't attack unless it was being attacked (strangely enough) so when it had the chance to use a Photon attack it opted not to. I ganged up on it and attacked it with all my characters, and after two turns (magic attacks mostly) Arrawnt was finished. The hero's test for the Tiamat Rod was harder.

Speaking of which, the Tiamat rod is awesome against Gigabreakers. They were taking 70+ HP a pop if it wasn't outright killing them. I equipped the Rod w/ Noon.

Essentially, Mithril weapons are awesome, as are mithril accessories. The Ninjas did especially well with them, since they were almost always attacking w/ special attacks. I used the weaponcraft guide at Gamefaqs - it was a major help in making the perfect weapons.

I couldn't get Fynndig to be of any use (starts at level 15 w/ a low attack) so I used him as a decoy, since the AI will attack him before anyone else.

As an aside, I didn't forge many friendships, because I don't care much for them. I have all the secret characters, including Pen. If you want to beat the final battle a little faster, don't bother getting Pen - I was so fed up with him I let him die purposely. I think the idea was he'd be like Domingo in SF1, but I for the life of me couldn't get him to be useful at all. Maybe after lv 20, who knows.

That's all, I guess. I wish I could read Japanese for the other scenarios...
 

mal

Member
I tend to give Penn a couple of cursed rings to use (but not equip) to add some more spells into the party's firepower.


His attacks do improve as well, if you have the patience.
 
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