Tomb Raider geometry Blender plug-in

mrkotfw

Mid Boss
Hello all, I've created a small plug-in that exports the geometry in Tomb Raider .SAT files into Blender. The documentation was provided by b122251

I have found the function that processes the rest of the .SAT, .SPR, and .SAD files. If anyone is interested, let me know. This would allow exporting textures and lighting into Blender.

The Saturn format is vastly different from the PlayStation's .PHD format.



GitHub: https://github.com/ijacquez/trsat


level1.sat.png
 
Here is a list of functions inside the main binary (0MAIN.BIN)

0x060347A8 - Parses .SAT/.SPR files

0x06033C90 - Loads actual file "data\level3a.sat" before parsing
0x060478A0 - String compare
0x060436E8 - Prints to console
0x06043A18 - Possibly loads files from CD
0x06043A70 - Possibly loads files from CD
0x0602C5AC - HUGE function
 
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