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SegaXtreme
Hello all, I've created a small plug-in that exports the geometry in Tomb Raider .SAT files into Blender. The documentation was provided by b122251
I have found the function that processes the rest of the .SAT, .SPR, and .SAD files. If anyone is interested, let me know. This would allow exporting textures and lighting into Blender.
The Saturn format is vastly different from the PlayStation's .PHD format.
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