Hello. I wondered how to make the sprites that VDP1 draws translucent on top of VDP2 layers. I got it on the example of the game Device Reign. But almost all sprites become translucent at once. Although there are exceptions (character panel with a portrait and statistics). It seems that individual sprites are somehow given their own priority. But I don’t know whether to change the order of the sprites in such a way as to make only specific ones translucent.
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