I've just started here, because I just got a Sega CD/32X system and don't want to spend 20+ bucks on older games.
I understand ripping games and such, but why are "we" using iso/mp3 or que/bin stuff??
Why isn't there just a simple 1 file download (or 1 file broken into 10-40 files) for Sega CD games??
Is it really that hard to simply make an image of a Sega CD disc... and then put that up on the net?, then all I'd have to do is grab the file(s) and burn to a CD-R... wouldn't that solve quality issues about iso/mp3??
I'm sorry, I don't understand it. I've been copying my computer games for awhile, and I thought I'd be able to do the same with Sega CD.
I can make a 1 file image of any of my PC games... and in fact can with the 2 (REAL) Sega CD games I've got... so why doesn't anyone else?? I don't lose quality of sound (unless you count that fact that it is just a copy) and I don't have to worry about decodeing this and that just to burn.
I know this is a newbe question, but I really want to know.
I understand ripping games and such, but why are "we" using iso/mp3 or que/bin stuff??
Why isn't there just a simple 1 file download (or 1 file broken into 10-40 files) for Sega CD games??
Is it really that hard to simply make an image of a Sega CD disc... and then put that up on the net?, then all I'd have to do is grab the file(s) and burn to a CD-R... wouldn't that solve quality issues about iso/mp3??
I'm sorry, I don't understand it. I've been copying my computer games for awhile, and I thought I'd be able to do the same with Sega CD.
I can make a 1 file image of any of my PC games... and in fact can with the 2 (REAL) Sega CD games I've got... so why doesn't anyone else?? I don't lose quality of sound (unless you count that fact that it is just a copy) and I don't have to worry about decodeing this and that just to burn.
I know this is a newbe question, but I really want to know.