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night trap help

Discussion in 'Genesis/Mega Drive' started by cheeseman, Nov 13, 2001.

  1. cheeseman

    cheeseman New Member

    Well i just got ngiht trap for sega cd and im kinda lost on how to trap people and what the buttons do
  2. MalvinasArgentinas

    MalvinasArgentinas New Member

    Go to www.gamefaqs.com and search for a guide.

    One more thing, do yo know where do I can find the rom Night Trap and a good emulator for it??
  3. mal

    mal Member

    Try a search engine or Arakon may ban you.

    I believe this forum states no ISO begging.
  4. eatpenguin

    eatpenguin New Member

  5. Ratamahatta

    Ratamahatta Member

    If you need any tips on any sega games, go to http://www.segasages.com

    (Edited by Ratamahatta at 4:04 pm on Jan. 12, 2002)
  6. eatpenguin

    eatpenguin New Member

    hey ratamahatta!

    this is kinda cool

    it says we both joined in december, 01

    and we both have like close # of posts
  7. buck16

    buck16 New Member

    As far as emulation goes, Gens seems to play it OK.

    As to where to get the ROM ... well, just keep looking. If you really want it, you'll find it.

    I do have a question though, regarding the game itself. I was playing, yesterday, for the first time in, oh, about 9 or so years -- was just watching (not so much playing) -- and let like 20 augers (sp?) go without catching one. I don't remember the game allowing me to do so poorly; seems the guy used to b*tch at me a lot sooner and terminate my game. Am I just remembering incorrectly?



    (Edited by buck16 at 5:56 pm on Jan. 14, 2002)
  8. NSerafini

    NSerafini New Member

    I remember if 7 or 8 got away it was a " Game Over MAN !!! " There were spots in the game where they would let you get away w/ missing a few. Like during cut scenes and one would pop up in a different room. They would let 'em get away...

    I remember EGM posting ALL the aug's times in their mag, and still just missing a few. It was an almost impossible game w/o a cheat sheet at the time.
  9. buck16

    buck16 New Member

    That's what I figured ... which leads me to believe either Gens isn't emulating it correctly OR I have a "bad" copy somehow but I don't see that as possible -- not to create a glitch like that.

    Ground Zero Texas seems to be less forgiving and run OK. Hmm, actually, I think I "died" in that one by shooting my own people ... not by letting the baddies go.

    Anyone else notice such a problem in Night Trap when emulated in Gens?
  10. buck16

    buck16 New Member

    Just tried Night Trap in Kega. Same "problem." I think I let between 30-40 augs go before my guys TERMINATED me!!! That long to shutdown doesn't seem as I remember it.

    (Edited by buck16 at 12:05 am on Jan. 16, 2002)

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