Recent content by DeadEx

  1. DeadEx

    Initialising 32x's Framebuffer/VDP

    Are any guides (asm) that show how to intialise the 32x framebuffer/vdp to display a simple sprite/image. Like a simple routine showing all the parameters needed to setup the framebuffer to display the sprite. Can this be done via 68k or does it have be in sh2 code. Thanks in advance.
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