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For Cubecat in Homebrew
I recently got a Saturn, and this was the very first game I ever played on it. Dunno why, but seeing the visuals in a few videos covering home-brew. for the console sort of drew me to it.

It controls great with the standard game pad; it looks unique and cute; the level design is good, and the fact you have to push enemies off the map as oppose to attacking them directly is a nice little gimmick. Getting those perfect chains with the dash move on those floaty things (not sure what they are called) feels so fun and satisfying to pull off.

Personally, with a few more levels, and maybe a running and climbing mechanic, and it would be a really smooth platformer I feel.
How can I mix this v0.3 patch with the original music?
fafling
fafling
Read the README.txt from the patch zip archive, it has a -- How to change CD audio tracks -- section.
The translation effectively preserves the game's wackniess and humour as well as its musical sense. "Eat natto or that's natto good" will be living rent-free in my head for a long time.
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