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    NES emulation

    Mal I'll release Snes Zelda sometime this month ISO format. ExCyber good eye for things that I've used. Code and data both. Runik The Saturn is equipped with 16 megabits (2 megabytes) of main RAM. 12 megabits of video RAM. And 512K of audio RAM. ExCyber Each SH2 comes with an internal 4K RAM...
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    NES emulation

    No I didn't like I said before I loaded the nes sound data into the saturn 68K and that's all I had to do with the sound. I think this is a not for sure ideal yet but for better sound too we could rip the nes sound from the rom reencode it to Saturn sound data and load it to the Saturn's 68K for...
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    Anyone help plez

    No but really I had more post then this. Ahh fock it sh*t happens I guess and this is just part of it lol.
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    NES emulation

    :) ExCyber for a simple short answer yes thats what I was saying. If vbt could do this right he would have no problem emulating the nes on saturn at full speed. Games I've emulated where nes games and snes games(The Legend Of Zelda, The Adventure Of Link, The Legend Of Zelda A Link To The Past...
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    Anyone help plez

    This is :bs I had more post then what it is showing me as having. Could some plez tell me WTF happened? Thankx :)
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    NES emulation

    Ok vbt here is a little tips & tricks for you :) In the past 3 year I've mad SGE (Single Game Emulators) for the Saturn for my own use. Ok vbt use the SH-2's for the graphics and the Sautrn 68K for the sound. One of the SH-2's has to be used to store all the graphics and the other SH-2 is used...
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