where i could find the lastest version of the converter?? the github one is from 2019 and only suports models up to 256 verices
this Little guy has more than 256 LMAO.
recently i could load a 3d model from crocotile but you need the z-treme converter
GitHub - Maxime-XL2/Z-Treme-Engine-model-converter: Model converter tool for the Z-Treme engine
and coding some model tester (i use the one inside the emerald nova's seniriu project)
GitHub - EmeraldNova/Seniriu...
now i manage to load the crocotile 3d model into XL2´s model converter
but now i got textures error (as far i know the textures must be 32bit no-compressed .tga files)
and the converter show me this error:
I create a model in this program because is more simpler than blender an exports in .obj , but the z-treme converter dosen't seem to work
is only compatible with things create in blender (crocotile works with quads too) or i do missing something?
someone tried this program? because the jo-engine...
great work, for the saturn every homebrew is a little miracle. the bouncy physics are fun and looks nice with good framerate on real hardware.
waiting the sage build.
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