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  1. E

    Hi Score Girl

    Awesome. I've been hearing about that series, so now I'm definitely more interested in checking it out. Thanks!
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    Hi Score Girl

    Have you all seen this? It's a cute story, and the main character is a Saturn boy. Lots of cool Saturn references. Great historical video game references from the 90s too.
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    Just finished Alien Trilogy on Saturn

    I remember playing this game as a kid, and I thought it was pretty good. I think I still remember the cheat code: ALLTHEGVNS or something like that lol. It was fun starting the game off OP! That was after beating the game legitimately though ;)
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    Updating Blender-to-Saturn script

    That's hilarious. I had downloaded that file and was going to sniff through it later (having no idea what was in it, mind you). Perfect. Now I can make comparisons to Blender's bones feature, or plain animation, to see if there's something translatable there. Thank you very much for the...
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    Updating Blender-to-Saturn script

    Also good to know. I was looking at the Akira "tutorial" using Matrix Animation, but it's not very helpful at the moment (since I'm just starting to read through some of the SGL manual). Do you have the url to the SGL demo you mentioned? Also, I can't seem to find the ss_akria.h file that...
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    Updating Blender-to-Saturn script

    Very cool! I do use bones for animation in Blender. I wonder how that would translate. I'm looking over the Dev Manual and Tutorial manual, but I don't see anything about a harness. Do you know if there's a particular name? Thanks!
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    Updating Blender-to-Saturn script

    Aaaahh, okay :) That information is super helpful! With that info, I found the right stuff in the documentation! The SGL Dev Manual Reference. I feel like Link :P
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    Updating Blender-to-Saturn script

    Yeah, I was thinking about using that too, but I work on a Mac, and my PC is currently back in the US (I go back and forth from US to El Salvador as a snowbird lol). I'm also going to see if I can get animation work going. Do you know of any examples of animations from a C file that are used in...
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    Updating Blender-to-Saturn script

    Thanks for the interest! I can go on with simple, textured models using my first script, but also have to learn getting the animation exported. We'll see how that goes. I've been reading a lot on the hardware and its potential uses, but need to see how that translate to the Jo-Engine. The...
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    Updating Blender-to-Saturn script

    I appreciate it. I do use a method here where I create a temporary UVMap and use the polygon's loop indices to re-draw the UV Map onto the image. That gets me the correct baked images...but that doesn't mean I'm mapping them correctly to the polygon's vertices...I'll try and mess around with it...
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    Updating Blender-to-Saturn script

    I'm sure it is. It works for simple 1:1 polygon-to-texture uses (UV map covering the entire image). The images that come out after baking are the right ones, it just seems like orientation and rotation are off. Give it a try, I could be wrong.
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    Updating Blender-to-Saturn script

    Hi all, I recently joined, and it's my first time posting, but have been a long time reader! I'm looking for some scripting help for 3D model exporting in Blender for the Sega Saturn. I've been working on updating the Blender to Saturn Model Exporter script. So far, it's been going well, but...
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