Recent content by Dieg0987

  1. Dieg0987

    z-treme model converter compatibility with crocotile 3d

    Interesting, the model exported soooo...the converter has no vertex limitation? ¿? welp my litle friend are in mednafen now
  2. Dieg0987

    z-treme model converter compatibility with crocotile 3d

    where i could find the lastest version of the converter?? the github one is from 2019 and only suports models up to 256 verices this Little guy has more than 256 LMAO.
  3. Dieg0987

    z-treme model converter compatibility with crocotile 3d

    recently i could load a 3d model from crocotile but you need the z-treme converter GitHub - Maxime-XL2/Z-Treme-Engine-model-converter: Model converter tool for the Z-Treme engine and coding some model tester (i use the one inside the emerald nova's seniriu project) GitHub - EmeraldNova/Seniriu...
  4. Dieg0987

    z-treme model converter compatibility with crocotile 3d

    now i manage to load the crocotile 3d model into XL2´s model converter but now i got textures error (as far i know the textures must be 32bit no-compressed .tga files) and the converter show me this error:
  5. Dieg0987

    z-treme model converter compatibility with crocotile 3d

    I create a model in this program because is more simpler than blender an exports in .obj , but the z-treme converter dosen't seem to work is only compatible with things create in blender (crocotile works with quads too) or i do missing something? someone tried this program? because the jo-engine...
  6. Dieg0987

    Homebrew: Slide Hop

    great work, for the saturn every homebrew is a little miracle. the bouncy physics are fun and looks nice with good framerate on real hardware. waiting the sage build.
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