Documentation

Describes how the 104 Key Keyboard for US interacts with the Maple Bus
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78
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Describes how the 92key Keyboard for JPN interacts with the Maple Bus
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69
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Describes how the Arcade Stick interacts with the Maple Bus
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64
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Describes how the Dreamcast Gun interacts with the Maple Bus
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72
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Describes how the Microphone Device (Sound Input Peripheral) interacts with the Maple Bus
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97
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Describes how the Visual Memory System (VMU) interacts with the Maple Bus
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59
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Describes how the Visual Memory System interacts with the Maple Bus
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62
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Describes how the Dreamcast Controller interacts with the Maple Bus
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76
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A useful overview of which physical peripherals use which Maple Bus "Function Types".
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65
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SH7091 "Priv" manual Unversioned
Secret SH7091 instruction: FSCA (Floating Point Sine And Cosine Approximate)
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150
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SH7091 instruction set detail
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151
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Register descriptions for SH7091
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163
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Summary of differences between a generic SH4 and SH4 as it is implemented in the Dreamcast
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198
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A table of SH4 address space mappings, access times, and DMA restrictions
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200
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Dreamcast schematics and block diagrams
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228
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Restrictions on DMA reads/writes
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165
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G2 Bus Restrictions (Hardware) February 18th, 1999
Restrictions on hardware that connects to the G2 Bus Expansion Area.
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156
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Diagram of G2 Bus Contention
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172
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G2 Bus Restrictions (Software) February 17th, 1999
Access to memory areas over the G2 bus is subject to restrictions
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159
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Several restrictions on Dreamcast hardware: AICA, HOLLY, SH4, file system, peripherals
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171
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