| Title | Di Gi Charat Fantasy (デ・ジ・キャラット ファンタジー) |
| Developer | Broccoli |
| Publisher | Broccoli |
| Release Date | 2001-09-06 |
| Supported Peripherals | VGA Box, Controller, VMU |
Port of the PlayStation 2 "Di Gi Charat Fantasy Excellent" English translation patch to the Dreamcast version, "Di Gi Charat Fantasy". The PlayStation 2 port differs in that there's an extra story route added for a character named Piyoko.
This ported patch leaves the entirety of the PlayStation 2 version's translated dialogue text intact, but also implements several Dreamcast-specific changes and improvements.
"Di Gi Charat" (デ・ジ・キャラット) began as a Broccoli marketing project that turned its mascot, the cat-eared alien Di Gi Charat (Dejiko), into a full comedy franchise across short TV anime, OVAs, manga, and games. The early anime is set inside Gamers, a real retail chain in Japan that sells character goods and pop-culture media, with the main store in Akihabara. Dejiko, Puchiko, and their floating companion Gema work at Gamers, trade barbs with rival idol La Vie en Rose, and lean into running gags like Dejiko’s signature eye beam attack, often called me kara biimu.
In "Di Gi Charat Fantasy" (デ・ジ・キャラット ファンタジー) on Dreamcast, players will find themselves pulled from the familiar Gamers setting into Etatia, a separate fantasy world. During a spat at Gamers, Dejiko fires her eye beam, a portal opens, and the whole group is swept away. The player character wakes in a forest with Dejiko, who now has amnesia and a gentler demeanor. From there the story follows a visual novel structure with voiced scenes, character banter, and route-shaping choices as the cast explores Etatia, meets new allies and foes, and works toward restoring Dejiko’s memories and returning home. The Dreamcast release is a straight visual novel adaptation of the PC game, published by Broccoli in Japan on September 6, 2001.