Saturn 15bpp Graphics Converter

Saturn 15bpp Graphics Converter 1.0

  • Author Author derek (ateam)
  • Creation date Creation date

Saturn 15bpp Graphics Converter​

A utility to convert between SEGA Saturn 15bpp graphic format and bitmaps.

After dumping 15bpp graphics from a SEGA Saturn game and identifying its dimensions, 15bpp-2-bmp can be used to convert said graphic data to a bitmap for editing. After editing the bitmap, it can be converted back to its original 15bpp graphic format using bmp-2-15bpp.

All transparent pixels from a 15bpp source graphic are turned into magenta (#FF00FF) once converted to bitmap. Likewise, this color will be treated as transparency when converted from bitmap back into a 15bpp graphic.

Current Version​

Saturn 15bpp Graphics Converter is currently at version 1.0.

Usage​

Note that the output filename of 15bpp-2-bmp will be the input filename with the .BMP extension appended (e.g., an input file named TEX.BIN will produce TEX.BIN.BMP).
Code:
15bpp-2-bmp <15BPP_FILE> <WIDTH> <HEIGHT>

Note that the output filename of bmp-2-15bpp will be the input filename with the .BMP extension removed (e.g., an input file named TEX.BIN.BMP will produce TEX.BIN).
Code:
bmp-2-15bpp <BITMAP_FILE> <WIDTH> <HEIGHT>

Example Usage​

Convert a 320x224 15bpp graphic file named TEX.BIN to bitmap.
Code:
15bpp-2-bmp TEX.BIN 320 224

Convert a 320x224 bitmap named TEX.BIN.BMP to 15bpp graphic format.
Code:
bmp-2-15bpp TEX.BIN.BMP 320 224

Tutorial

Malenko published a fantastic tutorial on the usage of this tool on the SegaXtreme forums. Click the preview screenshot below to access it.

Tutorial Screenshot
Author
derek (ateam)
Downloads
178
Views
343
First release
Last update

Ratings

5.00 star(s) 1 ratings

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Latest reviews

This was instrumental in finishing the Jung Rhythm game. I do plan to write up a small tutorial on pulling out the raw data , editing , converting back, and pasting the new data in.
D
derek (ateam)
Thanks, buddy!
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