Here is a tool I wrote but never shared here.
It's a model converter that also allows to export animations to a binary format.
Animations are using compressed keyframes with linear interpolation (similar to Quake 2).
It's per-vertex animation, so you can store your whole model in a single...
I'm currently learning c language on my own and game developpment as an hobby.
I decided to start with the Sega Saturn (yes, I didn't start with the easiest machine!) and a 3D game (yes...).
I've been working part-time on my project, that I named Sonic Z-Treme, since the end of march...