Anyone good with games orientated C++

G'day all,

just wanting to see if any body has experience with games orientated C++. I need some help with writing some code. What i am trying to do is to make a srolling engine where you can import 3D meshes from 3d studio max and have control over scroll speed, looping etc. I have heard about something GNU similiar to this but i cant seem to remember where i saw it. can anyone help?
 
There's not really a dev forum for this (should there be?), so I'm moving it to Tech Help where it's less likely to get lost.
 
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