It's a dreamcast demo in 256 bytes. There is 256 bytes of code generating that output - 256 ASCII characters, if you will. This message is 159 bytes in size.
Yes. As demo-coding standards go, that's pretty solid (standard "small size" for demo parties and such tends to be around 4096 bytes, though the good groups do much more interesting things in that larger size), though I'd argue that Farb-Rausch has them beat with their 16-byte PC/DOS demo fr-016. Actually, it looks like they got it down to 11 bytes. Crazy bastards 😀
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