Postmortem: Sniper Studios' Crazy Taxi Fare Wars

vbt

Staff member
In creating Crazy Taxi Fare Wars Hasson's team settled on two key elements: settled on two key elements: bringing over a true port of both Crazy Taxi and Crazy Taxi 2 and adding multiplayer game modes. Like any project, though, the process wasn't exactly as planned. Fortunately, many things went right in the design department, as he explains:


"We all agreed that doing a direct port would not be enough to even satisfy the most hardcore Crazy Taxi fan. Throwing in Crazy Taxi 2 definitely made it seem better but still not taking advantage of the new platform. Adding a single player campaign was very intriguing but it would have taken even more time and money to develop balance and tune. Multiplayer seemed like a big challenge but worth it for the player. The final piece of the puzzle was the custom music player so that fans could bring in all of their favorite songs."


Source : http://www.gamasutra.com/php-bin/news_index.php?story=15403
 
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