Satourne's games_parameters.ini file
Ok , here we go :
* Sector burst size : defines cd the read speed (1 = saturn normal speed). Can help loading a game faster.
* SH2 burst size : defines the number of instructions executed at once ( less = more compatible but slower, more = faster but less compatible)
* hackX : changes a value in memory (used for bypassing deadloops).
I think you have it all 😉