I'm unable to see any use (to a developer's point of view) on using end codes other than a way to improve the sprite fill rate (i.e. a "sparse" sprite would benefit from this)
I don't remember if it's spelled out more explicitly anywhere than in the VDP1 manual ("If a second end code is read in the horizontal direction during drawing of a character ... drawing of that row is terminated"). Since end codes don't cost anything I guess it's not too surprising they're used.
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