Terminator, The (USA) (Sega CD) - European Cutscenes Restoration + Movie Soundtrack Edition v1
patches by KoolFiller.
Original Patching scripts by Derek Pascarella (ateam)
(Thanks!)
Requires "Terminator, The (USA)" Redump compatible image
Instructions
------------
1. Place the disc image into the "redump_original" folder
2. Run "apply_patch.bat"
3. Your patched game will be in the "patched" folder
- If you only want the "Euro Cutscenes Restoration" just KEEP the file "Terminator, The (USA) (Track 01).xdelta" and remove all other files from the "xdeltas" folder before patching.
- If you only want the "Movie Soundtrack Edition" just REMOVE ONLY the file "Terminator, The (USA) (Track 01).xdelta" from the "xdeltas" folder (keeping all the other files) before patching.
- Euro Cutscenes Restoration -
As segaxtreme user @didgeridoo posted in an old thread (Fixing The Terminator (Sega CD)):
"Specifically, the Sega CD version of The Terminator has an issue. While the European version has distinct sounds and music for each of the cutscenes between levels, as well as for the ending sequence, the US version always uses the Terminator theme during the cutscenes."
or as put by "The Cutting Room Floor":
"The US and European versions of the game have one major difference: In the European version, all the cinema sequences use the actual audio (including voice-overs) from the movie. But in the US release, only the opening intro does. The rest of the videos use the main Terminator theme."
Thanks to @didgeridoo's idea, I managed to replace the more generic videos of the US release with the European videos instead.
- The Movie Soundtrack Edition -
This was made "By an anonymous contributor to the RGT community." like 2 years ago. It "replaces the original music with tracks from the original movie Soundtrack."
I really like it, but it was released in weird ISO + OGG and ISO + MP3 formats that only worked in certain emulators. So I converted the OGG files in Audacity and built a proper image and now it should work on real hardware or whatever (Let me know if it doesn't, my playtesting was in RetroArch).
Tested all the way through, working perfectly in Retroarch Genesis Plus GX core.
patches by KoolFiller.
Original Patching scripts by Derek Pascarella (ateam)
(Thanks!)
Requires "Terminator, The (USA)" Redump compatible image
Instructions
------------
1. Place the disc image into the "redump_original" folder
2. Run "apply_patch.bat"
3. Your patched game will be in the "patched" folder
- If you only want the "Euro Cutscenes Restoration" just KEEP the file "Terminator, The (USA) (Track 01).xdelta" and remove all other files from the "xdeltas" folder before patching.
- If you only want the "Movie Soundtrack Edition" just REMOVE ONLY the file "Terminator, The (USA) (Track 01).xdelta" from the "xdeltas" folder (keeping all the other files) before patching.
- Euro Cutscenes Restoration -
As segaxtreme user @didgeridoo posted in an old thread (Fixing The Terminator (Sega CD)):
"Specifically, the Sega CD version of The Terminator has an issue. While the European version has distinct sounds and music for each of the cutscenes between levels, as well as for the ending sequence, the US version always uses the Terminator theme during the cutscenes."
or as put by "The Cutting Room Floor":
"The US and European versions of the game have one major difference: In the European version, all the cinema sequences use the actual audio (including voice-overs) from the movie. But in the US release, only the opening intro does. The rest of the videos use the main Terminator theme."
Thanks to @didgeridoo's idea, I managed to replace the more generic videos of the US release with the European videos instead.
- The Movie Soundtrack Edition -
This was made "By an anonymous contributor to the RGT community." like 2 years ago. It "replaces the original music with tracks from the original movie Soundtrack."
I really like it, but it was released in weird ISO + OGG and ISO + MP3 formats that only worked in certain emulators. So I converted the OGG files in Audacity and built a proper image and now it should work on real hardware or whatever (Let me know if it doesn't, my playtesting was in RetroArch).
Tested all the way through, working perfectly in Retroarch Genesis Plus GX core.