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    Program compiling issues

    Hello people, Suddenly and out of nowhere, my program decided to assign random values to integers causing problems. Not only that, a state machine/switch case crashes the game IF I added more cases... While being in case 1 ! Right now I can't even add more lines of code or else the game...
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    Sprite animation functions in SGL ?

    Hi guys, I'm having some troubles (Again !) with Sprite animation in SGL. I can't seem to have any control over the sprite display. I can slDispsprite them fine (Rotation,scaling and Z position. Also H & V flipping). But what about animations and framerate ? The SegaPainter for Mac has an...
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    SGL S.8.8.1 Demo

    Hi guys, Ok so here's the issue : The demo compiles fine by itself and I get no errors. But when I change the yama.map/cel/pal files I get an undeclared error. Where are the files declared ? When I looked through the SGL developers guide the declarations are in the "scrol.h" file. But then...
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    Garbled Sprites in SaturnOrbit

    Hi guys, After learning C for a bit and using Rockin-B's Saturn game tutorial this happened to me : [attachment=4308] Can someone please tell me what causes this ? I suspect that it's from the compressing the SpriteTable.bin multiple of times. But still not sure. :/
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    Saturn Lua player woes

    Hey guys, Since the only close thing to programming I did was flash/html, I decided to take up a programming language for myself and decided to use Lua since it's marketed as an easy language. Not to mention it has already been ported to the saturn by the Rockin-B. However I'm WAY over my...
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    Calling all Video game programmers.

    Hello guys, I'm looking for a lead programmer to help us create our RPG game. It's a cross between Shining force and Phantasy star online. Preferably on a Mac/PC platform 1st followed by console if the chance permits. That means the code has to be clean and portable. We do have a budget and...
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