Hi all I'm Romain (N0rt0N85). I'm building Mimas Engine, a Doom port for the Saturn that actually leans on the hardware, running here on real hardware (Phoebe ODE).
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The idea: The infamous 1997 Saturn Doom was a pure software renderer that ignored the VDP1/VDP2 (Carmack vetoed Jim Bagley's...
This is an unofficial patch that makes a number of fixes and improvements on the original Japanese Sega Saturn release of Doom.
See the Updates for the list of what it fixes / changes.
If you're interested, the minute details of the patch are listed in those files :
The memory map of the...
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