joengine

  1. PrimaroSoft

    Cygwin heap windows 11

    Hi, I'm starting saturn Game dev, And I downloaded Jo engine 2025 on Windows 11. Unfortunatly when I try to compile the code in a ISO in the Demo1 folder, The cmd start then quickly stop. I modified the bat, to pause In order to see what is the problem and the console display me the following...
  2. E

    Celeste Classic port (SDL -> JO Engine)

    Hi guys, I've ported celeste classic to the sega saturn. This is a port from the C / SDL version by lemon32767 to JO Engine. https://en83.itch.io/celeste-classic-for-sega-saturn I'll try to do some code cleanup before sharing the code. I've tested it on a Japanese Saturn and on mednafen...
  3. celsowm

    JoEngine: How to correct the perspective?

    Hi, I am trying (again) to learning Jo Engine but I am struggling with a simple thing: put the vdp2 as a floor (or correct the camera perspective): my current code: #include <jo/jo.h> static jo_pos3Df pos, rot; static jo_palette floor_pal; static jo_camera cam; static jo_vertice...
  4. celsowm

    SGDK: How to make the camera follow the player?

    Hi ! I've created a small code of a box going ever to the right and a jump button But when I tried to move the camera, it did not work What I did wrong here? #include <jo/jo.h> // Structure to store the cube's position and velocity typedef struct { jo_pos3Df position; float velocity_y...
  5. celsowm

    Issue with Sphere Rotation on Sega Saturn Using Jo Engine

    I'm trying to build a simple low-poly sphere that is "playable" using a Sega Saturn gamepad (similar to the game Marble Madness) with Jo Engine The code I'm using is as follows: the result is: https://imgur.com/rytTvAq As you can see, the low-poly sphere is not rotating like a ball when I...
  6. N

    Calypso - Saturn Instrument Maker

    Since I couldn't find any tools that gave me full access to the SCSP's unique feature set, I decided to try writing one myself. The result of this effort (and my first serious Sega Saturn project) is Calypso: an interactive sound design program that lets you create and play your own custom...
  7. slinga

    Jo Engine: JO_480p Makefile Option

    I threw a ticket in for this, figured I'd bug Ponut here as well. I was looking at different resolutions for Jo Engine and I had a few questions. I am a complete noob on resolutions so I could very well be completely wrong. JO_480p seems to be misnamed. While the Saturn does have a high...
  8. slinga

    How to Detect ABC+Start in Jo Engine?

    I'm trying to detect the user pressing ABC+Start via Jo Engine. Currently the game crashes when player 1 presses ABC+start. I tried adding a callback but I think something higher up is catching the ABC+Start key press before it gets to my callback. Is there an API I need to call?
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