I threw a ticket in for this, figured I'd bug Ponut here as well. I was looking at different resolutions for Jo Engine and I had a few questions. I am a complete noob on resolutions so I could very well be completely wrong.
- JO_480p seems to be misnamed. While the Saturn does have a high resolution 480p mode, I believe JO_480p is actually enabling the 480i mode. So perhaps JO_480i would be the correct name. The code in question is here: johannes-fetz/joengine.
- Is there a reason TV_704x480 was used as the resolution instead of 640x480? I imagine 640x480 would look better on most displays. Again, this is outside of my knowledge.
- When in 480i mode, I believe the framerate is halved to 30 fps. Testing with my project it does appear to be running at half the speed. However the JO_FRAMERATE variable isn't changed and I believe it is always 1.
- 480p support would be fun =). But I imagine a pain to add. And very limited use as it would require a SCART cable and I'm not sure what TVs would be able to handle the signal. And from my understanding 480p runs at 15 fps. But it would be awesome...