DSP Linker effect code ripped + Attempt at documenting opcodes

Someone has probably done this already, but it turns out that you can use ResEdit to extract the assembly source code for the DSP Linker's various built-in effects. I'm not entirely sure how much of it works or translates into the DSP's machine code (and some parts have seemingly-obfuscated variable names like _GFGLBf100), but it could be a useful reference for understanding the typical 'look' of a DSP program or adding your own modifications to the effects.
 

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  • DSP Linker Effect Code.txt
    12.1 KB · Views: 0
It's still in need of testing, but here's a quick theory document about the potential relationship between the ASM lines and the machine code - as with before, please don't hesitate to let me know if I'm reinventing the wheel with this.
 

Attachments

  • DSP Opcodes Conjecture.txt
    6 KB · Views: 0
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