How do you program pads after the 2d one ?

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Djidjo

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Hi folks,

I wonder how you can program pads after the second one :

Smpc_Peripheral[0] for the first one, Smpc_Peripheral[15] for the 2d one...

Docs I found don't tell anything more... So how do you access the other pads ?

Thanks !

Djidjo
 

slinga

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Hey what's up?

I checked through all the docs I have and I came up with nothing. =( The only mention of the multitap is on page 9-2 of the SGL Library. It says that it's scheduled for release... An interesting thing is they mention a device called the "SEGA Tap" which connects 4 megadrive (genesis) controllers to the saturn. I never heard of such a device. Sorry for being of absolutely no help.


I think the only logical thing to try would be Smpc_Peripheral[30]...but I'm sure you already tried that.
 

slinga

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I'm putting the finishing touches on my first multitap game (pong clone, poor collision detection, no sprites, just slPrint statements, and one color, oh yeah it sucks) and I wanted to ask how if anyone knows how to program the multitap. Looking at Vreuzon's code, it seems that smpc_peripheral[0-5] are for the first multitap. Does that mean that 15-20 are for the second multitap? Anything else I should know about the multitap? Thanks in advance.

Edit: Yep, it works :cheers
 
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