I hope this question isn't too dumb...

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slinga

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I hope this question isn't too dumb...

Hey what's up everybody? I have the SGL library (sgl302j.zip) and I extracted it. It looks pretty complex. I wanted to know if I could practice making regular PC programs with the saturn library. What I'm asking is can I use some sort of include directive in a C++ compiler so that I can use the functions in the SGL? If I sound like I don't know what I'm talking about it's cuz I don't
. (I did meet and have dinner with Bjarne Stroustrup last month so :Þ) I'm still very new to programming but I just wanted to get a feel for it. Thanks in advance.
 

antime

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I hope this question isn't too dumb...

No. Your only choice would be to write emulation libraries that would implement the SGL functions on top of DirectX or OpenGL or some other platform.
 
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