CyberWarriorX
Established Member
I've finally figured out the size, etc. of the font. So if anyone still had any ideas of working on these games, i've made your life easier.
http://cwx.vr9.com/images/12x12.jpg
I had to rewrite tilemod2's 1bpp module so it would read 12x12 tiles instead. Now anyone can read the fonts in the following games: Langrisser I&II(PSX), Langrisser IV(Saturn), and Langrisser V(Saturn). I wouldn't be shocked if the psx version's of Langrisser IV & V use this font size, though since I don't have them(yet), I can't test it.
To check it out, first go to romhacking.org(or whoever else has tilemod2) and download tilemod2. Then download my module extension at:
http://cwx.vr9.com/12x12.zip
and put it in the module subdirectory. Then it's just a matter of editing the module.cfg file, opening the font file (system.dat for both IV&V, and font.dat for I&II), and choosing the module.
Cyber Warrior X
http://cwx.vr9.com/images/12x12.jpg
I had to rewrite tilemod2's 1bpp module so it would read 12x12 tiles instead. Now anyone can read the fonts in the following games: Langrisser I&II(PSX), Langrisser IV(Saturn), and Langrisser V(Saturn). I wouldn't be shocked if the psx version's of Langrisser IV & V use this font size, though since I don't have them(yet), I can't test it.
To check it out, first go to romhacking.org(or whoever else has tilemod2) and download tilemod2. Then download my module extension at:
http://cwx.vr9.com/12x12.zip
and put it in the module subdirectory. Then it's just a matter of editing the module.cfg file, opening the font file (system.dat for both IV&V, and font.dat for I&II), and choosing the module.
Cyber Warrior X